import { WebGLRenderTarget } from './WebGLRenderTarget.js';

class WebGLMultisampleRenderTarget extends WebGLRenderTarget {
  constructor(width, height, options) {
    super(width, height, options);

    this.samples = 4;
  }

  copy(source) {
    super.copy.call(this, source);

    this.samples = source.samples;

    return this;
  }
}

WebGLMultisampleRenderTarget.prototype.isWebGLMultisampleRenderTarget = true;

export { WebGLMultisampleRenderTarget };
